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People don't chase rewards. They chase progress.

A loyalty program's points are often worth very little, yet customers track them, talk about them, and change their behaviour for them. The reason is not the reward. It is the progress the reward sets off, and the investment that progress builds. Here is the principle, the evidence, and what it means for keeping customers.

TF
Thomas Fu Founder of SOTA·22 June 2026·4 min read
The Participation Principle Rewards get attention. Progress earns loyalty.

Look closely at most loyalty programs and the reward at the centre is barely worth anything. A few cents of coffee. A discount you would have caught on sale anyway. Points that quietly expire. Yet customers track them, talk about them, and reorganise their behaviour around them.

If the reward were the whole story, none of this would make sense. Every discount in the world would create a loyal customer, and it plainly does not. Something else is doing the work.

The reward gets attention. It does not get loyalty.

Airlines are the clearest example in business. Delta's SkyMiles program has been independently valued at more than 25 billion dollars, more than the planes that fly its routes. People will pick a worse flight, pay a little more, or stay with one airline for years, all to earn points or hold onto a status tier. Silver. Gold. Platinum.

The airline invented a currency, set the rules, and reserves the right to change what it is worth. Millions of people participate anyway. They are not only chasing the reward. They are chasing progress. They are moving towards something, and that is a very different thing to want.

A discount creates a transaction. Progress creates participation.

This is the part most businesses miss. The reward is the hook. The behaviour the reward sets off is the asset. Once a customer is making progress, they stop deciding whether to come back each time. They have something underway, and people do not like to walk away from something they have already put effort into.

The same mechanic, everywhere you look

Once you see it, the pattern is hard to unsee. It turns up in businesses that have nothing in common.

Airlines
Delta SkyMiles

A loyalty program valued higher than the aircraft it belongs to. Travellers choose worse routes and pay more to keep a status tier they can never cash out.

$25B+ the program, not the airline
Retail
Starbucks

More than 30 million people collect Stars that could simply be handed over as a discount. Earned through challenges and progress instead, members drive the majority of US store sales.

30M+ active members
Gaming
Progression systems

Players spend years climbing levels, ranks and achievements that hold no cash value at all. It is the purest proof that the progress, not the prize, is what people are chasing.

$180B+ a year, paid for progress

Different industries, different audiences, different products. The same underlying behaviour. None of them is winning on the reward itself.

Progress is the mechanism. Loyalty is the result.

Put the sequence in order and it becomes something you can build with. A reward gets the customer's attention. Progress turns that attention into participation. Participation accumulates into investment, the quiet sense of having something at stake. And investment, held over time, is what we end up calling loyalty.

The Investment Ladder
Reward
Progress
Investment
Loyalty
And loyalty makes the next reward matter more.

Read it the wrong way round and you get what most loyalty programs actually do: pile up the rewards and hope loyalty appears. It rarely does. Loyalty is not bought at the top of the ladder. It is built one rung at a time.

What this looks like in practice

The same pattern showed up across Motor Culture Australia, a community of more than 600,000 members. Some of the most engaged members had never won a major prize. The people who stayed the longest were not the ones who had won the most. They were the ones who had taken part the most. The reward got their attention. Participation made them invested. That investment is what kept them.

For anyone running a business, the lesson points at the part almost nobody works on. Most teams spend their effort optimising the transaction. Very few spend any on what happens after it, which is exactly where customers quietly slip away. So the more useful question is not what are my customers buying. It is what are my customers doing after they buy.

If you were designing for that, you would do three things. Give customers something to work towards. Make their progress visible. And build real reasons to take part after the sale, not only before it. That is not a loyalty program in the old sense. It is a participation system, and it is the work we do at SOTA.

Why this matters more from here

Acquisition keeps getting more expensive and attention keeps getting harder to hold. In that environment, the brands that win will not be the ones with the most generous rewards. They will be the ones that give customers a reason to keep moving forward.

Most businesses think they have a loyalty problem. What they usually have is a participation problem. So stop asking what reward will bring your customer back, and start asking what they get to make progress on next.

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TF
Thomas Fu
Founder of SOTA

Thomas Fu built a membership community of more than 600,000 members, then turned what he learned about customer participation into SOTA, the platform that builds it for other brands.

Build the participation your loyalty comes from.

SOTA designs and builds the promotions, games and memberships that turn one-time buyers into customers who keep coming back.

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